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Data mining is a major tool for media and entertainment companies, enabling them to drive digital transformation, exploiting more fully not only data which was already available, but also new sources of data from both ...
Phil Sherrell, Richard McMorris and Esme Strathcole explain how English contract law on force majeure and frustration applies to the COVID-19 pandemic in the media, entertainment and sports sector.
We hope you enjoy our second podcast below, which focuses on what seismic demographic change might mean for the content industry: demographic change, micropayments and piracy for broadcasters.
The travel industry has been hit particularly hard by the effects of COVID-19, with travel companies worldwide working incredibly hard to navigate the crisis for the foreseeable future.
On the 10th September 2020, the EU Commission published its assessment on how the Code of Practice on Disinformation has been implemented.
MediaWrites explores the second set of reports published by the European Commission, which set out the steps taken by online platforms and advertisers to tackle COVID-19 disinformation amidst rising concerns about the ...
On 27 July 2020, the Commission published a targeted consultation on co-operation between online platforms and rightsholders in implementing Article 17 of the Copyright Directive. This is an important step as Member ...
The Court of Appeal decision in the sports data dispute between The Racing Partnership v Sports Information Services was handed down handed down on 9 October 2020.
In its initial response to the White Paper published in February 2020, the government indicated that it was “minded” to appoint Ofcom as the regulator responsible for oversight of the new regime, to be primarily funded ...
Conor Hume provides an update on the dispute (previously reported for MediaWrites) between Epic Games, publishers of the game Fortnite, and Apple and Google, as a result of Fortnite being taken down from both the Apple ...